Estadísticas de Campeones
Winrates, Pickrates y Banrates - Patch 26.4
Actualización automática cada 6 horas
Última actualización: 21 de febrero de 2026, 15:05
📊
50.3%
Winrate Promedio
🎮
3,900,440
Partidas Analizadas
🔥
Lee Sin
Más Jugado (26.5%)
🚫
Kai'Sa
Más Baneado (14.7%)
ℹ️
Fuente de datos: Estadísticas compiladas de múltiples fuentes incluyendo Riot Games API, U.GG y OP.GG. Los datos se actualizan diariamente y reflejan partidas de Ranked Solo/Duo en todas las regiones (Platinum+).
🔍 Filtros
| Tier | Campeón | Rol | Winrate | Pickrate | Banrate | Partidas | Tendencia | Razón |
|---|---|---|---|---|---|---|---|---|
| B | Kai'Sa | ADC | 49.8% | 19.2% | 14.7% | 241,920 | +0.1% | No changes — meta slightly less favourable |
| A | Camille | Top | 52% | 11.6% | 14.2% | 146,110 | +2.0% | E atk speed on any wall-zip now |
| S | Samira | ADC | 53.6% | 13.4% | 12.1% | 168,430 | +3.4% | Q/R lifesteal 80%→100% buff |
| S | Xayah | ADC | 52.4% | 16.8% | 10.5% | 211,820 | +2.4% | Q/E mana costs heavily reduced |
| B | Jinx | ADC | 50.4% | 18.3% | 10.1% | 230,700 | -0.9% | Armor growth 4.7→4.2, squishier now |
| A | Lux | Support | 51.9% | 14.7% | 9.3% | 185,370 | +1.9% | Mana regen up, Q/W CDs improved |
| A | Lee Sin | Jungle | 51.3% | 26.5% | 9.1% | 334,280 | +1.3% | W2 omnivamp adjustment — more sustain |
| S | Annie | Mid | 52.9% | 9.2% | 8.7% | 115,640 | +2.9% | Q damage scaled up + E CD flat 10s |
| A | Illaoi | Top | 51.1% | 8.9% | 7.3% | 112,230 | +1.1% | Tentacle damage ceiling raised |
| A | Senna | Support | 51.5% | 12.1% | 7% | 152,460 | +1.5% | Q AD ratio 40%→60%, W 70%→90% |
| A | Leona | Support | 51.4% | 19.8% | 6.9% | 249,600 | +0.1% | No changes — engage meta is strong |
| A | Graves | Jungle | 51.4% | 9.2% | 6.8% | 116,040 | +1.4% | E armor/MR per stack increased |
| A | Kayle | Top | 51% | 7.8% | 6.4% | 98,460 | -0.2% | Q nerfed but still hyper-scales at 16 |
| S | Udyr | Jungle | 52.1% | 8.3% | 5.6% | 104,560 | +2.1% | Q strike dmg + W shield both up |
| B | Rengar | Jungle | 48.6% | 5.2% | 5.5% | 65,520 | -2.1% | Q base + Ferocity scaling nerfed |
| A | Nautilus | Support | 50.8% | 10.1% | 5.2% | 127,260 | +0.1% | No changes — reliable CC tank |
| B | Syndra | Mid | 49% | 16.2% | 5.1% | 204,120 | -1.5% | W and R damage both nerfed |
| B | Swain | Support | 49.5% | 7.1% | 4.8% | 89,460 | -1.5% | R damage/slow/AP scaling all reduced |
| A | Thresh | Support | 50.7% | 14.2% | 4.7% | 179,040 | +0.3% | No changes — hook utility always relevant |
| A | Hwei | Support | 51.2% | 7.4% | 4.1% | 93,320 | +1.2% | WW shield up, ally 75%→85%, R CD down |
| B | Zac | Jungle | 49.3% | 6.7% | 4% | 84,420 | -1.4% | Q and R base damage lowered |
| B | Braum | Support | 49.8% | 8.3% | 3.9% | 104,580 | -1.0% | R damage and cooldown nerfed |
| C | Gwen | Top | 46.8% | 5.3% | 3.7% | 66,780 | -3.8% | Q snip + R needle damage heavily reduced |
| B | Kassadin | Mid | 49.2% | 6.1% | 3.4% | 76,860 | -1.8% | HP growth down, E slow reduced |
| B | Kennen | Top | 49.4% | 4.9% | 3.1% | 61,740 | -1.2% | R CD now 120s flat all ranks |
| C | Qiyana | Mid | 49.1% | 4.8% | 2.9% | 60,480 | -1.4% | HP growth 121→115, hard to lane |
| B | Aphelios | ADC | 50.1% | 5.8% | 2.7% | 73,080 | -1.2% | Bonus AD per level stack reduced |
| C | Rumble | Mid | 48.8% | 3.9% | 2.2% | 49,140 | -1.8% | Base HP down, R ult max dmg reduced |
| C | Twitch | ADC | 47.9% | 4.1% | 1.8% | 51,660 | -2.5% | HP + armor growth both nerfed |
| C | Naafiri | Mid | 47.5% | 3.6% | 1.4% | 45,360 | -3.0% | HP regen, regen growth, mana costs all worse |
📖 Leyenda:
Winrate: Porcentaje de victorias del campeón
Pickrate: Frecuencia con la que se selecciona
Banrate: Frecuencia con la que se banea
📈 En Alza: Winrate aumentando
➡️ Estable: Sin cambios significativos
📉 En Baja: Winrate bajando